Orbis

Images from the project

The signs used in the game

On September 20, 1519, Portuguese explorer Ferdinand de Magellan set sail under the Spanish flag with a fleet of five ships and 237 men. While Magellan did not survive this perilous journey (he passed away on April 27, 1521), his fleet (what remained of it) successfully circumnavigated the globe, reaching Spain via the Cape of Good Hope, thus completing the first-ever circumnavigation of the world.

The epic voyage of this extraordinary journey serves as the backdrop for the VR game « Orbis. » Magellan’s expedition provides a unique opportunity to transport players into uncharted territory through a virtual reality game where survival and success depend on our ability to manage ourselves and communicate with people from distant lands using our hands.

In this project, our studio is responsible for the artistic aspects: design, modeling, rigging, animation, compositing, rendering, and other elements that will be integrated into the VR game. The development is being handled by the American studio Ink Studio. « Orbis » marked our first collaboration with a U.S.-based studio.

We are currently in the artistic prototype stage of the VR game.


Credits

 

Production: Lucid Realities, Ink Studio, Camera Lucida

Les Fées Spéciales

In this project, our studio is responsible for the artistic aspects: design, modeling, rigging, animation, compositing, rendering, and more, which will be integrated into the VR game.

Technical Direction: Flavio Perez

Artistic Supervision: Eric Serre

Financial Direction: Sophie Marron

Production Managers: Natalène Darfeuille, Coralie Dumoulin

Production Assistant: Tanya Monamy

Technical Artist: Gnoumagbée Camara

Illustrators: Léa Cluzel, Coline Fournier

Graphics Developer: Gabriel Givernaud

Technical Director: Damien Picard